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I feel that we have created strong personalities of full-blooded women who, on one hand, are tough and self-confident, and on the other, warm hearted and honest.Ĭonversely is there anything that you see in the game that you could have executed on better? Sapkowski’s short story (of the same title), and the part in Novigrad when Geralt is hanging around with Ciri to spend some time with her and deal with her unfinished business. Again, I can’t speak for the whole story team, but I especially enjoyed writing the quest called “Last Wish,” which is a loose reference to Mr. Still, I feel like we have found the right way to present them. Dealing with these kinds of characters is always like walking on thin ice, as for many people (the readers) they are kind of legendary. I’m also very proud that we faced the challenge to include in our game the characters of Yennefer and Ciri who were important figures in the books by Andrzej Sapkowski. I’m very glad that after many weeks or even months of working on that storyline with quest designer Paweł Sasko, we managed to do something what gamers seem to enjoy.
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When I first got the scenario with an idea for that character and his story, I thought that writing it so that the Baron is a real flesh-and-blood character might be pretty challenging and interesting.as well as really easy to mess up, if done wrong. I cannot speak for the whole team, but for me the storyline of the Bloody Baron would definately be that thing. Is there any particular part of the game that you are especially proud of?
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